Interview of Klaus-Jürgen Wrede |
You´ll find an interesting interview of Klaus-Jürgen Wrede at:
It is in English language.
This part may be especially interesting for Phalanx fans:
Q: But which of your games was the hardest to get finished, and why?
A: ...First of these was "MESOPOTAMIEN" - it needed about 3 years to finish. There are many reasons: it is my favorite game of mine from both gameplay and the theme (the original title was "BAAL"). It was also more complex and much longer at the beginning of the development (about 3 hours). But the publishers wanted shorter and less complex games, but liked the game itself. So I worked and made it less complex and much shorter. 2-3 publishers were very interested, but there were always problems, in which we didn’t find a compromise (For example with the theme) – so, fortunately, Phalanx liked the game as it was (with the theme) so we just changed the title.
Last changed: 07-04-2009 at 09:15
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